Sound and music

Sound design
To match the narrative and visual aesthetic, the game uses sound that resembles paper, glass containers colliding, water drops and bubbles in the sound design of both game objects and UI.

Music
As the game starts with a light-hearted mood and reveals the dark side gradually, the background music shifts from childish and relaxing music to a suspenseful, faded one. All music files are licensed from Epidemic Sound and can be found through the following links: opening scene music, game scene music , ending scene music.